Chen Chen

I am a master’s student in computer science at the University of Minnesota. My research interests lie at the intersection of HCI, VR/AR, visualization, and learning experience design.

My academic background includes two seemingly distinct paths—psychology and computer science—the combination has led to my interest in conducting interdisciplinary research.

My current research focuses on how collaborative interactive technologies connect people to enable the co-construction of knowledge.

Peer-Reviewed Publications:

Ruoyan Kong, Ruixuan Sun, Chuankai Zhang, Chen Chen, Sneha Patri, Gayathri Gajjela, and Joseph A. Konstan. 2023. Getting the Most from Eye-Tracking: An Evaluation of Improving User-Interaction Based Reading Estimation Models. In ACM Symposium on Eye Tracking Research & Applications (ETRA 2023). | paper

Qiao Jin, Yu Liu, Ruixuan Sun, Chen Chen, Puqi Zhou, Bo Han, Feng Qian, and Svetlana Yarosh. 2023. Collaborative Online Learning with VR Video: Roles of Collaborative Tools and Shared Video Control. In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI ’23), April 23–28, 2023, Hamburg, Germany. ACM, New York, NY, USA, 18 pages. | paper


Student volunteer at CSCW 2022, IEEEVR 2023, CSCW 2023


Foundations of Computer Applications for Business and Education



Dubbing as a hobby:

Zootopia dubbing

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